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Tanya Short

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather

Title : Procedural Generation in Game Design
Author :
Rating : 6
Format Type : Hardcover
Number of Pages :